Reply To: Mr. Vaudeville's Gallery

Notes: the Logo/symbol on the belt buckle should be an O surrounding an M. Not sure how well that came across. It didn’t look as good with the M behind the O, in my opinion.

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Profile

Alias: Overmind
Legal Name: Noah Lawson
Gender: Male
Age: 26
Ethnicity: African-American
Occupation: Neuroscientist; Lab Technician; Antihero
Height: 6′ 2″
Body Type: Scrawny, thin
Hair Colour: Black
Hair Type: Short, thick
Eye Colour: Blue
Skin Colour: Light Brown
Species: Superhuman

Powers and Abilities

Powers: Psychic abilities, superhuman intelligence/mentality, superhuman senses.
Details/Limitations: Psychic abilities include, but aren’t limited to; powerful psionic blasts; telekinesis effective at 500ft; telepathy – including mind reading, mind control, empathy, and memory manipulation – effective at a range of several miles; levitation; psychometry; dowsing; and mild, spontaneous precognition. All five primary senses are sharpened to animal-like levels. IQ raised off the charts. Additionally, he is resistant to almost all forms of psychic attack, mind control, and telekinesis.
Abilities/Skills: Neuroscience, physics, biology, chemistry, engineering, mathematics, omni-linguism.
Costume: Shock-absorbing, bulletproof/stab-proof body armour, helmet, and gauntlets; form-fitting, fire/cold resistant bodysuit; fireproof cape and boots.
Weapons: Superior Intellect. Belt holds two detachable, saucer shaped discs that can be telekinetically thrown around and manipulated at high velocity.
Gadgets/Tech: Custom helmet that amplifies psychic power and further protects against psychic attack.
Physical Weaknesses: Not particularly strong, weak in hand-to-hand combat, decreased muscle mass side effect of neural serum.
Mental/Emotional Weaknesses: Can become overwhelmed and lose control quickly when trying to use too much power against incredibly strong enemies.

Personality and Relationships

Primary Traits: Withdrawn, distant, noble, pragmatic, intellectual.
Likes: Science, technology, discovery, the cosmos, nature.
Dislikes: Scientific ignorance or stagnation, narrow-mindedness, avocado.
Habits/Quirks: Since gaining his powers, he has become increasingly withdrawn from society and ‘human concerns’, preferring to devote his intellect to bigger scientific and theoretical issues. Doesn’t smile often, although his appreciation for intellectual humour is intact. His movements and body language tend to be slow and graceful, and he often uses his powers of telekinesis to manipulate everyday objects instead of using his hands, and uses telepathy to communicate – something which many people find unnerving. He does put in some effort to be polite and respectful to friends and colleagues, but often seems distracted and emotionless unintentionally.
Fears: Things that the ordinary human mind could not comprehend.
Family: Jackie Lawson (Mother), Patricia Greenfield (Grandmother), Carl and Geoffrey Lawson (Brothers).
Romantic Interests:
Allies: Paragon, The Jetman, Mantis, The Magician, Solara
Affiliations: International Freedom League, United States Sentinels, Apex Squad, Terran Defence Corps.
Rivals/Nemesis: Dr. Crane
Enemies: The Shadowguard, the Mutant Syndicate, Tau Magi, Church of the Fractured Dawn.

Origin

Coming soon

 

Reply To: Cliff’s Eclectic Mayhem

@JR

I understand if you do.

But since he was on the1939 Public Domain page we were directed too and I entered him in the contest, I am guessing it’s OK.

Reply To: Anarchangel’s Archive

[quote=139206]Your style is so awesome. I like the clean look, and the lack of a backgrounds in general appeals to me. I’ll have to hit up the shading and posing tutorials. If I can make characters that look as goods yours, I’ll be a happy man.[/quote]

I actually do very little shading and posing. I still think I’m bad at both of them. It can be good to enhance the image but it’s not all that important to me. I just like to make costumes.

But thanks. I’m glad you like my little weirdos. 🙂

Reply To: Cliff’s Eclectic Mayhem

You know dude, you freaked me out when I came onto this page and saw a picture of Namor on here. You’re getting by on a technicality at the moment (the notes on the Public Domain Comics page saying that the first appearances of the character aren’t copyright), but I’m going to run this past Jeff and see what he says, so you might have to remove it at some point, we’ll see what he says.

Reply To: Anarchangel’s Archive

[quote=139205]He’s cool, but I have to ask, why the smiley face?[/quote]

Why not?

I actually kind of pictured it as some digital thing that conveys his emotions, since he never speaks. Like a mood ring.

I was going to do a different version with a battle stance and an angry face but I got lazy.

Reply To: Anarchangel’s Archive

Your style is so awesome. I like the clean look, and the lack of a backgrounds in general appeals to me. I’ll have to hit up the shading and posing tutorials. If I can make characters that look as goods yours, I’ll be a happy man.

Reply To: Anarchangel’s Archive

He’s cool, but I have to ask, why the smiley face?

Reply To: Heroes & Villians of Vengeances

I love his costume. Your work with gradients is fantastic!

Reply To: Mr. Vaudeville's Gallery

Notes: I know there are a few things wrong with the image (layering fails, mostly), but I can live with them for now. I found it quite a challenge to describe and categorise his gear, but I think the concept is lots of fun.

Profile

Alias: The Magician
Legal Name: James Locke
Gender: Male
Age: 30
Ethnicity: American
Occupation: Sound/Lighting technician; Gambler; Vigilante; Anti-hero.
Height: 5′ 11′
Body Type: Toned, slim
Hair Colour: Dark brown
Hair Type: Short, straight
Eye Colour: Dark brown
Skin Colour: White/Light tan
Species: Human

Powers and Abilities

Powers: ‘Magic’ (Via technological tricks and gadgets)
Details/Limitations: Uses technology and gadgets to achieve a variety of seemingly magical attacks, abilities, and effects; limited to what he can carry on his person.
Abilities/Skills: Stage magic, pyrotechnics, sound/light engineering, Boxing, Karate, Muay Thai.
Costume: Bulletproof, stab resistant shirt; combat trousers with armour inserts; utility belts; steel-toed boots; fireproof trench coat, mask, and hat; Neckerchief ‘for colour’ .
Weapons: A custom double-barrelled, sawn-off shotgun, modified to fire non-lethal rounds, beanbags, smoke bomb shells, and flash-bang shells; a deck of thin, lightweight ‘throwing knives’ designed to resemble playing cards.
Gadgets/Tech: Wrist mounted fireball launchers/flamethrowers; utility belts contain smoke bombs, flash-bang grenades, handheld holographic projector (for casting ‘illusions’), chemical powders for causing sleep or hallucinations.
Physical Weaknesses: Only slightly above average human strength, speed, and stamina.
Mental/Emotional Weaknesses: Has a habit of gambling and taking chances. Vulnerable to psychic attack.

Personality and Relationships

Primary Traits: Jaded, cynical, cunning, risk-taker, maverick.
Likes: Magic, music, theatre, casinos, poker, technology, science-fiction.
Dislikes: Loansharks, mobsters, sports, mushrooms, the government.
Habits/Quirks: Addicted to gambling, almost always owing lots of money to lots of different people. Often to the first to make a joke or quip with a dry and cynical sense of humour, although he tends to see the worst in humanity and trusts almost nobody, preferring to work as a lone wolf. When on patrol and ‘in character’, he enjoys dramatics and refers to his tricks and attacks as actual magic. He thinks it’s hilarious that some of the criminals he encounters believe he has actual superpowers. Sometimes displays psychopathic tendencies when dealing with criminals – a true vigilante, with no problem using violence to fight violence, and willing to break the law without a second thought to apprehend serious criminals.
Fears: Needles, mild vertigo.
Family: Mother in Atlantic City (may or may not actually exist, but he refers to her a lot in jokes and quips).
Romantic Interests: Lady Luck.
Allies: Paragon, The Jetman, Mantis, Overmind, Solara
Affiliations: International Freedom League, United States Sentinels.
Rivals/Nemesis: Lady Luck, Memnon, The Don
Enemies: The Shadowguard, the Mutant Syndicate, Tau Magi, Church of the Fractured Dawn, certain members of the Lawless Earth Network.

Origin

Born somewhere on the east coast of the United States to young and unstable parents, James led an unremarkable life until he went to college. While studying sound and lighting technology – and with his parents breaking apart – he developed addictions to gambling, fast women, drinking, and recreational drugs. After graduating, he moved to Las Vegas, NV, where he could use his qualifications and further his love of gambling, abandoning his roots.

Throughout his 20’s, he worked as a technician behind the scenes at many of Vegas’ smaller and less prestigious venues, befriending those stage magicians, comedians, singers, and other performers that frequented the same casinos. While he broke the addictions to drink and drugs, the gambling problem only worsened, resulting to him eventually owing money to a few criminal gangs, including the Mutant Syndicate. Able to claw his way back from the brink, he did enjoy some successes – enough to purchase a decent apartment and live reasonably – but he was never truly stable and always ended up back in debt before long.

Late one evening, after a half-decent magic show at mediocre club, James was packing away the sound gear alone backstage, as usual. It was the end of the night, and very few people were still around, when he saw and heard a mugging in progress in the alleyway outside the stage door. He improvised with some stage lights and pyrotechnics to frighten and confuse the attackers, physically beating one of them and causing the rest to flee, saving a couple of young friends from being beaten and robbed. Inspired by his own ‘good deed’ and excited by the thrill of punching a criminal in the face, he came up with the ‘Magician’ persona and decided to become a vigilante.

Spending a large chunk of casino winnings on martial arts lessons and developing his vigilante costume, while stealing a few gadgets from some of the better performers, he turned out to be an excellent crime fighter, if a bit more violent than most. Las Vegas police started to find a lot of criminals beaten, bruised, burned, and handcuffed by the time they arrived at the scene, and reports started to emerge of the ‘Mysterious Magician’ or the ‘Masked Magician’ in the press. In less than a year, he gained the attention of the superhero community at large – who disapproved of his violent methods but were impressed by his results – and joined the United States Sentinels. He was invited to join the IFF another year later, where he is kept on a tight leash.

Reply To: Mr. Vaudeville's Gallery

[quote=139185]Thundercats, of course! Silver Hawks, Starcom, Dino Riders, Galaxy Rangers…so many nice shows back then. I’m glad to hear that you like the toyline idea. Mantis also turned out pretty well, I like that ninja-superhero mix. [/quote]

And that’s without even starting on the great comic book Superhero shows.

Thanks, dude.