Reply To: My HM3 stuff

[quote=140109]Oh I like that last one a lot. [/quote]

 

I’m glad you like it. I used your shading tips, as you can see. ;-] I’m even re-doing the previous pic I did (the Corellian progenitor), because I took your advice and browsed AMS’ thread for more tips. ^_^

Reply To: Anarchangel’s Archive

A new costume for Invictus, because the last one was terrible.

Invictus

Reply To: Heroes & Villians of Vengeances

Titan [img]https://i.imgur.com/fEmgG5Y.png[/img]

Reply To: My HM3 stuff

Oh I like that last one a lot. 🙂

Reply To: Suleman's creations

While I have not made new Heromachine designs due to my wrist issues, I did commission an image from the wonderful mournfulwizard.

This is based on my Lady Shark design.  It was one of my favorites among my own works, so I wanted to see it made by someone with actual art skills. I think it turned out great, I especially love the colors.

Please check out mournfulwizard’s other works as well!

Reply To: Anarchangel’s Archive

VERY good job on Jupiter! I love the masked thunderbolts and the angling of the cape. 🙂

Reply To: Anarchangel’s Archive

Just an updated version of Jupiter (a.k.a Zeus). Founder and leader of The Mortal Gods.

Jupiter

Reply To: My HM3 stuff

Challenge pic from my brother of the Xylion progenitor.

 

Reply To: Anarchangel’s Archive

[quote=140088]I’m not really sure how much advice I could give on that subject as I still consider myself kind of a novice… (explanations given here) Was that even a little bit helpful? I would highly suggest talking to someone like ams, who does shading a lot better than me and could probably explain it a lot better too. [/quote]

 

Yes! I will try both of those tricks and see how my work improves. Many thanks, my friend!

Reply To: Anarchangel’s Archive

I’m not really sure how much advice I could give on that subject as I still consider myself kind of a novice.

I suppose what I normally do is imagine a fixed light source somewhere around the character and use shading to place either light reflections where that light would hit the body and shadows where the body blocks that light. Like under the chin. I put shadows there on pretty much every character. But for that I tend to use a head with dark colours and the alpha reduced a bit. That varies depending on the colour and stuff of the base clothes etc. Just mask that onto the body/shoulder etc under the chin and head and you get a nice shadow.

The colours I use for shading tend to be just one shade lighter than the base colour they’re placed on. Shadows are obviously the opposite.

Was that even a little bit helpful? I would highly suggest talking to someone like ams, who does shading a lot better than me and could probably explain it a lot better too.