Reply To: G. W.'s New Superverse

Accidentally hid part of the cape behind the background. Just fixed it.

Reply To: G. W.'s New Superverse

Another D&D Character. You'll probably be seeing a lot of these while I'm working on my continuity reboot.

Anyway, this guy is a Tiefling Warlock named Fenriz. He made a contract with a devil in order to save his dying wife, and said devil later forced him to kill his wife. If he breaks the contract, then he will be stuck wandering the earth forever, killing everyone he comes into contact with, meaning he is completely stuck.

Reply To: G. W.'s New Superverse

I very recently got into D&D, and though I have made a few characters for future use, this is thus far the only one I've actually played with so far. He is a human rogue and is currently level two. His name is Vladimir Roughmane, and I swear to Pelor that that name was actually from D&D Beyond's random human name generator, and it doesn't even filter by class. The real character does have some additional gear in and attached to a backpack, but for the purposes of this image I couldn't find a way to get the backpack in there without interfering with the bow and quiver. I know that this picture kind of makes him look like a ranger, but that's because all of the cityscape and building backgrounds are modern buildings, so I couldn't really show him in a fantasy city.

Reply To: ONE PART, MANY CHARACTERS contest……

Oooh. Same items. One point for Halloween theme. Due 10/29 noon -- to be judged hopefully by 8pm.

Reply To: Anarchangel’s Archive

We interrupt our regularly scheduled superhero shenanigans to bring you my D&D character.

Or a concept costume for her anyway.

Sola is an assassin turned alchemist, attempting to make amends for her past sins by helping as many people as she can. Naturally gifted with poisons, Sola has now turned her skill to crafting less deadly concoctions and has become the group's de facto healer.

Unfortunately, no matter how much she tries to distance herself from her past, death and destruction still seem to follow her wherever she goes and she highest body count in the party by a country mile.

OK, so this started as a running gag in-game that Sola was so efficient and ruthless at killing the enemy that she kind of got retconned into being a former assassin but it's a story that I really like. It gives her some added depth.

The duel sides of Sola, her desire to help others and her somewhat violent tendencies are represented by her gauntlets. My favourite game item of all time. She carries small capsules of healing potion on her gauntlets. When one is smashed, another moves into place.

...That's right, boys and girls, Sola heals her friends by punching them in the face.

She also has a bow with blades on it and arrows that contain bombs and other potions but the healing gauntlet is my favourite piece of kit.

I'll probably come back to this and tweak some things so you guys may see Sola again.

Sola Everfall

Reply To: PLANET AMS

MOLLY KOOL

Reply To: PLANET AMS

TOXIC TOAD (venom) for Sam Heness

 

Reply To: DJuby Gallery – Volume 2

CDC Prize for SprocketSauce

Reply To: CantDraw Gallery of Bad Art

The Tempest 4-4:
The Tempest 4-4

Reply To: G. W.'s New Superverse

The guns are hooked up to a mechanism that allows them to be fired from the inside, the chains are simply there for additional stability. I gave the wheels exaggerated suspension because I thought it might help on desert terrain, and I got the idea from monster trucks. Digital item-wise, the body of the car is made from four pieces of torso armor and two shields, the bits above the wheel, the hood, and both pieces of the canopy are all shoulder pads, the front of the car is a knee pad, and the tail is the shoulder plates of a piece of torso armor. The wheel pieces are from insignia: tech, the suspension is just rectangles, and the various accessories (chains and weapons) are taken from belts and items.