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The Atomic Punk
So far… hmmm… Aliens have landed. Their massive ships double as heavily-guarded factories. The military has gathered intelligence on how to defeat them. The mission is to infiltrate the bases. Inside, characters will find various clues as to the aliens’ plans. How the players interpret these clues will affect their course of action.
Players start with a base power suit that the good guys have captured. At the end of each level, they will find new technologies that they can turn against the aliens (lasers, bombs, etc). One prized device is a special helmet or pair of goggles that allow players to see the rumored “phantoms.” These are cloaked aliens and monsters. Without them, players are vulnerable to sudden, vicious attacks. Not enough to outright kill the players. Just enough to slow them down and torque them off.
1. The opening sequence with the infiltration of the enemy base. Nice pose, by the way.
2. An overview of your power suit. The “tech specs” screen where you assemble your gear and weapons.
3. The fall of a hero – game over.
4. Mission commanders. They explain your objectives. The segues between levels.
5. Boss level (obviously).