Re: some help with my campaign please?

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#4655

barbario
Participant

those are rad. i little more dynamic and flashy for the setting though. its kind of gritty, influenced by asoiaf. i think what im gonna do is a have it be a hot air balloon. but basically a “hollywood” hot air ballon. you know how stuff in movies is never how it is in real life just for sake of cool. cars dont blow up when you shoot them, if you ran through a window you would be so lacerated etc. so im just gonna have the gremlin tell them that in times of yore they were more common. hell mention far-away kingdoms that still might use some. but the problem with them is range. you have to burn something to fuel the furnace but there no natural gas. coal is heavy and expensive. some have used magic means but these are rare cases. such is the case for this ship. the gremlin has fashioned a magical dwarven bellows that he discovered in the ruins of an ancient dwarven citadel (which is beneath a human stronghold that has recently been over-run by giants and orcs.) so the gremlin works the bellows below like the typical engineer ala scotty. one of the pcs has to steer and comm thru a pipe like in steam days. shes a Saevolken (Sea Folk) berserker. badass viking warrior chick. thanks for the info on tinkr gnomes. im gonna use that and have the ship malfunction at the worst times. and regular people are not gonna by pleased to see a crazy flying ship over their heads. and also theres a white dragon roaming around.