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Herr D

I’m not sure what your goal is there. I would suggest a swarm texture might be alternating layers of star background, nearly transparent layer (2-3%,) 20 or so companion insects, repeat. Probably six rounds or more.

Is the skeleton supposed to be together? Having it lose at least an arm might make it look more real. Having it make an odd gesture with a parted jaw might make it look like it’s performing magic, enabling it to emerge intact. Having it completely covered but for skull, masked arm part and masked opposite leg part would carry the illusion of walking out of it. ‘Continuing’ the other side of the masked limbs four layers deeper would help for realism.

Good luck.