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This Week, Minecraft's Ray-tracing Beta Is Now Available On PC Minecraft has been a hugely popular game for the past ten years. In the present, ray tracing has given it a fresh look. This is the most advanced form of gaming graphics. It emulates the physical behavior of light and the environment to give a game an immersive, cinematic-like rendering. NVIDIA first revealed that it was working on these realistic visuals for Minecraft last year - now they're set to roll out to Windows users on April 16th. In beta, the release will feature the classic Minecraft single-player experience but with shadows, reflections, ray-traced rays, lighting and customized, realistic materials. Plus, you'll get to explore six brand new RTX worlds developed by community creators. These worlds comprise Aquatic Adventure, Imagination Island and Neon District, are available for free in the Minecraft Marketplace to gamers with Minecraft Windows 10. The visually-focused release includes physically-based rendering (PBR) which means surfaces are set to look a lot more realistic, regardless of whether they're rough matte stone or glossy smooth ice and to help with the grunt work needed to power this as well, there's NVIDIA's DLS 2.0. NVIDIA's AI upscaler 2.0 uses RTX Tensor Centers to take a lower resolution image and then increase it to the resolution you want to. This is a brand new version that NVIDIA launched along with NVIDIA RTX cards. Of course, because it is in beta, you should expect some issues to arise at this point. The beta version doesn't have certain features, such as multiplayer realms, third-party servers, or cross-play. There are still design problems and dimensions that can't be optimized for Ray-tracing. Banners are black, and slime mobs don't have faces. Minecraft Survival Games Servers are issues that will be fixed in the near future. The release date has not yet been confirmed. Developers want to hear from the community regarding the beta version.
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