
(From “The Blue Beetle” number 13, 1942.)

(From “The Blue Beetle” number 13, 1942.)
Posted in Daily Random Panel
Call him a tank, call him a barbarian, call him a noble plate-clad defender of all that is virtuous, or just call him Bob, whatever his class or character, he’s a Fighter. Spells are for weenies, guns for cowards, and faces are made to be kicked, so strap on your Man Pants and design the baddest, toughest, rootinest tootinest Fighter type character you can imagine.
That’s right, it’s Character Design Contest time again, kids! Come up with the best submission that matches the theme of a Fighter and you’ll win everlasting fame and glory. Or at least, the option to have any item you like (within reason) or a caricature of your head included in HeroMachine 3. The rules are simple:
Good luck! The contest will end next Tuesday, with the winner announced on HeroMachine.com.
Posted in Challenges
The winner of Caption Contest 59 is … Danny Beaty!

You’ll notice that all of the Honorable Mentions and Danny’s entry as well have one thing in common — they all consist of a statement that will immediately be followed by plate hurlage. Which makes me laugh, given the expression on her face. Speaking of which, here are those Honorable Mentions!
Many thanks to all the fine entries! Danny wins either any one item of his choice (within the bounds of reason) or a caricature of his head to be included with HeroMachine 3. I still owe Danny a custom illustration as well for a previous win, hopefully I can get them all wrapped up sooner rather than later.
I’ll be putting up a Character Design Contest in a bit, so be on the lookout for that and YOUR chance to win!
Posted in Challenge Favorites, Challenges

(From “The Blue Beetle” number 13, 1942.)
Posted in Daily Random Panel
Our Poll Position for the week involves Best Super Friends Forever:
Discussion after the jump.
Posted in Versus
By a narrow margin, it looks like Blunts have beaten Firearms, so I’ll be working on that next. Then I’ll go immediately into Firearms, as I do think that’s a glaring omission.
Feel free to post specific Blunt requests. Next week I’ll do the same for Firearms but for now, please keep it to hand-held blunt-trauma weapons. Comments with links to an actual image of the requested item will get preferential treatment because, let’s be honest, I’m lazy.
Edited To Add: Guys, as usual, all items (or close to it) from 2.5 will be included, so you can lay off those.
Posted in HeroMachine 3, Suggestions & Ideas

(From “The Blue Beetle” number 13, 1942.)
Posted in Daily Random Panel
I’ve just added the complete “TopsMaleCoats” to the HeroMachine 3 Alpha. I’ve broken each item down into four parts — the complete item, just the chest portion, just the upper sleeve, and just the lower sleeve, as you can see in the samples below:

You can use the “multiples” setting and the “Flip” button to get matching sleeves on the other side. Some of the HM2.x items aren’t here yet, as they were just vests, and I’ll have a separate “TopsVests” set at some point.
At the end, I added in four elbow pieces that hopefully are generic enough to serve as “bridges” between sleeve portions for when you want to have a character with bent arms. Similarly, in the middle portion I added a few separated trenchcoat bits (one pulled back at the waist as if tucked behind a gun, one long vest portion just on the right, etc.) sine those seem like popular choices and mix well with the existing trenchcoat sleeves.
Let me know any bugs you find, missing items you hoped for but don’t see, or anything else you want to say about the new bunch of stuff. Also, what would you like me to work on next? Popular suggestions in the past have been more hand-held items (probably either guns or Blunts), more Tops (vests, probably), more Legwear sets, etc.
Hope you like the new stuff!
Posted in HeroMachine 3, Previews

(From “The Blue Beetle” number 13, 1942.)
Posted in Daily Random Panel