adds

This topic contains 3 replies, has 4 voices, and was last updated by  fuzztone 2 years, 3 months ago.

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #432

    Sir Awesome
    Member

    the adds in heromachine 3 need to be taken off ive lost 3 charaters by acciedently clicking the adds . take them off or make them so they open in a window or something Yell

    #10959
    Kaldath
    Kaldath
    Keymaster

    Well I highly doubt the ads will be coming down, as if Jeff can’t make enough money to pay for his web hosting, the site and the program will disappear as he is no longer being financially back by UGO or any other company and is on his own. You can bring your concerns about the ads to him directly by going to the main blog page and click the contact us link in the banner to send him an email.

    #10960

    Hudson
    Participant

    @Sir Awesome said:

    the adds in heromachine 3 need to be taken off ive lost 3 charaters by acciedently clicking the adds . take them off or make them so they open in a window or something http://www.heromachine.com/wp-content/legacy/forum-smileys/sf-yell.gif

    Yeah, I’ve had the same problem. I know that HeroMachine needs to advertise, and that’s cool, but if the ads could open in a separate window it would save a lot of creators the frustration of losing a character they’ve worked really hard on.

    #11014

    fuzztone
    Member

    Using a different browser (Firefox or Chrome) may help with this. I find that they make the links in the HM window “unclickable”, although the banner ads/front page ads still work fine.

    Other than that, you’ll just have to remember to save the text files for your characters. It’s always a good idea as all sorts of things – Flash updates, drive cleaners, etc – can wipe away all your hard work.

    If you’re not sure how to do that, there’s a tutorial here:

    http://www.heromachine.com/forum/tips-tricks-how-tos-and-guides/kaylins-tutorials/#p9836

Viewing 4 posts - 1 through 4 (of 4 total)

You must be logged in to reply to this topic.

Comments are closed.