Category Archives: HeroMachine 3

HM3: Text save with custom colors

The “working” version of HM3 was just updated to support custom color loading. Your previously saved text strings should still work normally. Note that you could now start a blank character, fill the entire set of Custom Color boxes, and … Continue reading

Posted in HeroMachine 3, News & Updates, Previews | 23 Comments

HM3: Text save testing

If you’re feeling brave, mosey on over to the HeroMachine 3 Working version and give the new “Load/Save as Text” feature a whirl. After the jump I’ll post some screen shots and explanations.

Posted in HeroMachine 3, News & Updates, Previews | 23 Comments

HM3: What I’ve been up to

For the last week and a half or so I’ve been trying to figure out one key feature that presents as two different ones. To wit, I’ve been trying to load saved characters from the server instead of just from … Continue reading

Posted in HeroMachine 3, News & Updates | 18 Comments

Fire Recipe by Me, Myself, and I

In response to Jeff’s (not so subtle ☺) suggestion that we could use a Recipe for making realistic fire with HeroMachine I have put this together. There are a few things I consider when producing fire imagery; It contrasts greatly … Continue reading

Posted in HeroMachine 3, Recipes | 17 Comments

Size matters

Many thanks to Hammerknight for putting together the following handy guide to the physical size your character image translates to when using the Export option. Click on any one to see at a larger size.

Posted in HeroMachine 3, Recipes | 4 Comments

HM3 Update (A.23)

I just uploaded a minor update to the HeroMachine 3 Alpha. First, I’ve introduced a “Current Layer” indicator in the Layering box (Transform tab) showing which layer the current item is on. It should update automatically as you raise or … Continue reading

Posted in HeroMachine 3, News & Updates | 11 Comments

HM3 Scroller

Just wanted to give you a heads-up that a minor tweak to the HeroMachine 3 Alpha has been uploaded (version A.22) that improves the performance of the scroll bars in the Load/Save window. You can now hold the arrows down … Continue reading

Posted in HeroMachine 3, News & Updates | 10 Comments

HM3 minor tweaks

I just wanted to give you a quick heads-up regarding three minor tweaks I uploaded to the HM3 Alpha this morning: The manual entry box for resizing items used to be limited to 200%, but now goes all the way … Continue reading

Posted in HeroMachine 3, News & Updates | 33 Comments

HM3 Color Swapping now live

I’ve just updated the HeroMachine 3 Alpha with the long-requested Color Swapping feature! Here’s how it looks: I’m dubious I’ve nailed the best possible arrangement here, but this is at least functional. That new row below the color name and … Continue reading

Posted in HeroMachine 3, News & Updates | 18 Comments

HM3 new UI now Live!

I’ve just updated the main HeroMachine 3 Alpha version with the latest User Interface. Holler if you have any problems with it! This should not affect your saved characters in any way.

Posted in HeroMachine 3, News & Updates | 34 Comments