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	<title>Comments on: Hammerknight Recipe 3: Sit on it</title>
	<atom:link href="http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/</link>
	<description>Comics and RPG fun, plus the latest on the world&#039;s premier character portrait creator.</description>
	<lastBuildDate>Wed, 23 May 2012 15:45:52 +0000</lastBuildDate>
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		<title>By: Hammerknight</title>
		<link>http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/#comment-15364</link>
		<dc:creator>Hammerknight</dc:creator>
		<pubDate>Sun, 12 Jul 2009 23:34:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4452#comment-15364</guid>
		<description>If there is anything special that you would like to see, feel free to let me know. I&#039;m always trying to come up with new ideas.</description>
		<content:encoded><![CDATA[<p>If there is anything special that you would like to see, feel free to let me know. I&#8217;m always trying to come up with new ideas.</p>
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	<item>
		<title>By: Hammerknight</title>
		<link>http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/#comment-15349</link>
		<dc:creator>Hammerknight</dc:creator>
		<pubDate>Sun, 12 Jul 2009 10:41:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4452#comment-15349</guid>
		<description>I&#039;m glad everyone likes the recipe.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad everyone likes the recipe.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hakoon1</title>
		<link>http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/#comment-15348</link>
		<dc:creator>Hakoon1</dc:creator>
		<pubDate>Sun, 12 Jul 2009 10:32:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4452#comment-15348</guid>
		<description>Once again great job HK!!!</description>
		<content:encoded><![CDATA[<p>Once again great job HK!!!</p>
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	<item>
		<title>By: Tim</title>
		<link>http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/#comment-15343</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Sun, 12 Jul 2009 05:22:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4452#comment-15343</guid>
		<description>Incredible recipe Hammerknight, I&#039;m definitely using your guides upon the final release of HM3.

@Jeff, one great advantage to the slow and steady HM3 development is that it gives all of us plenty of time to make our vast request lists :)</description>
		<content:encoded><![CDATA[<p>Incredible recipe Hammerknight, I&#8217;m definitely using your guides upon the final release of HM3.</p>
<p>@Jeff, one great advantage to the slow and steady HM3 development is that it gives all of us plenty of time to make our vast request lists <img src='http://www.heromachine.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Jeff Hebert</title>
		<link>http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/#comment-15322</link>
		<dc:creator>Jeff Hebert</dc:creator>
		<pubDate>Sat, 11 Jul 2009 04:21:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4452#comment-15322</guid>
		<description>There&#039;s actually &lt;a href=&quot;http://www.heromachine.com/frequently-asked-questions/#HM3FAQ8&quot; rel=&quot;nofollow&quot;&gt;a FAQ for that&lt;/a&gt;, kountkill.

The short answer is no, there is no ETA -- it just depends on how long it takes me to crank out all the item sets so I can then convert the necessary ones.

It&#039;s going to be at least a couple of months though. I was zooming along, then hit a slowdown to work on some coding problems, and this week went slowly due to regular-life stuff, but the pace has actually been faster than I thought it would be.

Some have argued that if we&#039;d hire more people it&#039;d all go faster. Or if I weren&#039;t a lazy SOB it&#039;d get done faster, or some variation on either or both of those themes.

Of course hiring people costs money and time as well as I&#039;d have to train people on how to do it. In the past on 2.x when I hired a couple of folks to do some conversions for me, the checking and tweaking and training time was fairly significant, though ultimately of course it was faster than I could have done solo (though not by as much as you&#039;d think -- I&#039;m pretty good at this and there aren&#039;t a lot of people who draw as fast in Flash as I do).

But again, it costs money to pay someone and to train them, and UGO isn&#039;t in a position now where I feel comfortable asking for that, so it&#039;s going to be just me for the foreseeable future.</description>
		<content:encoded><![CDATA[<p>There&#8217;s actually <a href="http://www.heromachine.com/frequently-asked-questions/#HM3FAQ8" rel="nofollow">a FAQ for that</a>, kountkill.</p>
<p>The short answer is no, there is no ETA &#8212; it just depends on how long it takes me to crank out all the item sets so I can then convert the necessary ones.</p>
<p>It&#8217;s going to be at least a couple of months though. I was zooming along, then hit a slowdown to work on some coding problems, and this week went slowly due to regular-life stuff, but the pace has actually been faster than I thought it would be.</p>
<p>Some have argued that if we&#8217;d hire more people it&#8217;d all go faster. Or if I weren&#8217;t a lazy SOB it&#8217;d get done faster, or some variation on either or both of those themes.</p>
<p>Of course hiring people costs money and time as well as I&#8217;d have to train people on how to do it. In the past on 2.x when I hired a couple of folks to do some conversions for me, the checking and tweaking and training time was fairly significant, though ultimately of course it was faster than I could have done solo (though not by as much as you&#8217;d think &#8212; I&#8217;m pretty good at this and there aren&#8217;t a lot of people who draw as fast in Flash as I do).</p>
<p>But again, it costs money to pay someone and to train them, and UGO isn&#8217;t in a position now where I feel comfortable asking for that, so it&#8217;s going to be just me for the foreseeable future.</p>
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	<item>
		<title>By: kountkill</title>
		<link>http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/#comment-15320</link>
		<dc:creator>kountkill</dc:creator>
		<pubDate>Sat, 11 Jul 2009 03:47:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4452#comment-15320</guid>
		<description>Um...I don&#039;t want to sound like this is a complaint, because I do appreciate everything you do with this program and blog, but do you have any ETA on when the female stuff will start showing up?
My wife would like to use the program to create some of her characters in our RPG campaigns, but she doesn&#039;t feel like futzing around with the male parts to try and make them look more feminine.
Yes, I know she could use HM2, but she would like to do them in HM3 where she could move parts around, re-size them, etc. So she keeps asking me, &quot;Have they added women yet?&quot;, and then I say No and she grumbles at me.</description>
		<content:encoded><![CDATA[<p>Um&#8230;I don&#8217;t want to sound like this is a complaint, because I do appreciate everything you do with this program and blog, but do you have any ETA on when the female stuff will start showing up?<br />
My wife would like to use the program to create some of her characters in our RPG campaigns, but she doesn&#8217;t feel like futzing around with the male parts to try and make them look more feminine.<br />
Yes, I know she could use HM2, but she would like to do them in HM3 where she could move parts around, re-size them, etc. So she keeps asking me, &#8220;Have they added women yet?&#8221;, and then I say No and she grumbles at me.</p>
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	<item>
		<title>By: thejay</title>
		<link>http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/#comment-15307</link>
		<dc:creator>thejay</dc:creator>
		<pubDate>Fri, 10 Jul 2009 14:46:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4452#comment-15307</guid>
		<description>Alright! now THAT solves the my women&#039;s masculinity problem nice and easy (though female body parts would come more handy). Now I&#039;m going &quot;why didn&#039;t I think of it before?...&quot; No matter. My humble thanks, HK.</description>
		<content:encoded><![CDATA[<p>Alright! now THAT solves the my women&#8217;s masculinity problem nice and easy (though female body parts would come more handy). Now I&#8217;m going &#8220;why didn&#8217;t I think of it before?&#8230;&#8221; No matter. My humble thanks, HK.</p>
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	</item>
	<item>
		<title>By: Hammerknight</title>
		<link>http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/#comment-15306</link>
		<dc:creator>Hammerknight</dc:creator>
		<pubDate>Fri, 10 Jul 2009 14:41:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4452#comment-15306</guid>
		<description>My wife says that I&#039;m the King of jury-rigging. So thanks Danny.</description>
		<content:encoded><![CDATA[<p>My wife says that I&#8217;m the King of jury-rigging. So thanks Danny.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff Hebert</title>
		<link>http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/#comment-15304</link>
		<dc:creator>Jeff Hebert</dc:creator>
		<pubDate>Fri, 10 Jul 2009 13:23:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4452#comment-15304</guid>
		<description>I can tell you one thing, I ain&#039;t puttin&#039; in a pose like that. So even when the female body parts are in this will still be a helpful guide. And in the meantime it helps make things a little different.</description>
		<content:encoded><![CDATA[<p>I can tell you one thing, I ain&#8217;t puttin&#8217; in a pose like that. So even when the female body parts are in this will still be a helpful guide. And in the meantime it helps make things a little different.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Danny Beaty</title>
		<link>http://www.heromachine.com/2009/07/09/hammerknight-recipe-3-sit-on-it/#comment-15303</link>
		<dc:creator>Danny Beaty</dc:creator>
		<pubDate>Fri, 10 Jul 2009 12:46:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4452#comment-15303</guid>
		<description>It&#039;s a nice try, but it still looks like a jury-rigged attempt at a female. HM3 needs a female pose and all the other things that should come with it.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a nice try, but it still looks like a jury-rigged attempt at a female. HM3 needs a female pose and all the other things that should come with it.</p>
]]></content:encoded>
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