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	<title>Comments on: HM3: A new energy</title>
	<atom:link href="http://www.heromachine.com/2009/07/03/hm3-a-new-energy/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.heromachine.com/2009/07/03/hm3-a-new-energy/</link>
	<description>Comics and RPG fun, plus the latest on the world&#039;s premier character portrait creator.</description>
	<lastBuildDate>Wed, 23 May 2012 15:42:16 +0000</lastBuildDate>
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		<title>By: danny rack</title>
		<link>http://www.heromachine.com/2009/07/03/hm3-a-new-energy/#comment-24547</link>
		<dc:creator>danny rack</dc:creator>
		<pubDate>Thu, 21 Jan 2010 19:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4384#comment-24547</guid>
		<description>when will the creation be finished because i am bursting to see thr improved one</description>
		<content:encoded><![CDATA[<p>when will the creation be finished because i am bursting to see thr improved one</p>
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		<title>By: Hammerknight</title>
		<link>http://www.heromachine.com/2009/07/03/hm3-a-new-energy/#comment-15039</link>
		<dc:creator>Hammerknight</dc:creator>
		<pubDate>Sat, 04 Jul 2009 10:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4384#comment-15039</guid>
		<description>@Worf:I believe the &quot;Hammerknight test&quot; should be used to see what you can do with what you are given, not to make complaints with. This is a work in progress, not a finished program. Jeff is working hard on this program for us. 

@Jeff; You are doing a great job. I for one appreciate the program and what you have done with it. It opens up a whole new way in which to do art.</description>
		<content:encoded><![CDATA[<p>@Worf:I believe the &#8220;Hammerknight test&#8221; should be used to see what you can do with what you are given, not to make complaints with. This is a work in progress, not a finished program. Jeff is working hard on this program for us. </p>
<p>@Jeff; You are doing a great job. I for one appreciate the program and what you have done with it. It opens up a whole new way in which to do art.</p>
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	<item>
		<title>By: Mr.Vampire</title>
		<link>http://www.heromachine.com/2009/07/03/hm3-a-new-energy/#comment-15038</link>
		<dc:creator>Mr.Vampire</dc:creator>
		<pubDate>Sat, 04 Jul 2009 10:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4384#comment-15038</guid>
		<description>Yay and stuff.</description>
		<content:encoded><![CDATA[<p>Yay and stuff.</p>
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	</item>
	<item>
		<title>By: Tim</title>
		<link>http://www.heromachine.com/2009/07/03/hm3-a-new-energy/#comment-15034</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Sat, 04 Jul 2009 05:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4384#comment-15034</guid>
		<description>These are awesome Jeff! Can&#039;t wait to use them :)

Is it possible to add flames that engulfs the entire arm? That would look pretty cool.

Here&#039;s a somewhat similar image from the cover to Disturbed&#039;s Album, Indestructible.

Cheers.</description>
		<content:encoded><![CDATA[<p>These are awesome Jeff! Can&#8217;t wait to use them <img src='http://www.heromachine.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Is it possible to add flames that engulfs the entire arm? That would look pretty cool.</p>
<p>Here&#8217;s a somewhat similar image from the cover to Disturbed&#8217;s Album, Indestructible.</p>
<p>Cheers.</p>
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	<item>
		<title>By: The Imp</title>
		<link>http://www.heromachine.com/2009/07/03/hm3-a-new-energy/#comment-15033</link>
		<dc:creator>The Imp</dc:creator>
		<pubDate>Sat, 04 Jul 2009 04:31:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4384#comment-15033</guid>
		<description>Great job, Jeff.  This was one area I always thought was sorely lacking in HM2 and 2.5; so glad to see multiple FX!</description>
		<content:encoded><![CDATA[<p>Great job, Jeff.  This was one area I always thought was sorely lacking in HM2 and 2.5; so glad to see multiple FX!</p>
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	</item>
	<item>
		<title>By: dustin</title>
		<link>http://www.heromachine.com/2009/07/03/hm3-a-new-energy/#comment-15015</link>
		<dc:creator>dustin</dc:creator>
		<pubDate>Fri, 03 Jul 2009 20:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4384#comment-15015</guid>
		<description>u should make ice</description>
		<content:encoded><![CDATA[<p>u should make ice</p>
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	<item>
		<title>By: Worf</title>
		<link>http://www.heromachine.com/2009/07/03/hm3-a-new-energy/#comment-15014</link>
		<dc:creator>Worf</dc:creator>
		<pubDate>Fri, 03 Jul 2009 20:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4384#comment-15014</guid>
		<description>@ Jeff: The DO look a bit weird to me, but I&#039;ll leave it for the crowd as I&#039;m just one voice. ;)</description>
		<content:encoded><![CDATA[<p>@ Jeff: The DO look a bit weird to me, but I&#8217;ll leave it for the crowd as I&#8217;m just one voice. <img src='http://www.heromachine.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Whit</title>
		<link>http://www.heromachine.com/2009/07/03/hm3-a-new-energy/#comment-15013</link>
		<dc:creator>Whit</dc:creator>
		<pubDate>Fri, 03 Jul 2009 20:25:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4384#comment-15013</guid>
		<description>Not related to the Energy slot, but something I noticed whilst making a character using the Energy slot a LOT (you&#039;ll see when I enter):

I was using the circle Insignia and experimenting with the alpha channel.  When I set the alpha to 50 for both Colour 1 and Colour 2, I made a second circle Insignia.  For the second circle, Colour 1 stayed at 50 alpha, but Colour 2 reset to 100.  Very minor, but I&#039;m sure you want the cleanest product possible.

Thanks
W</description>
		<content:encoded><![CDATA[<p>Not related to the Energy slot, but something I noticed whilst making a character using the Energy slot a LOT (you&#8217;ll see when I enter):</p>
<p>I was using the circle Insignia and experimenting with the alpha channel.  When I set the alpha to 50 for both Colour 1 and Colour 2, I made a second circle Insignia.  For the second circle, Colour 1 stayed at 50 alpha, but Colour 2 reset to 100.  Very minor, but I&#8217;m sure you want the cleanest product possible.</p>
<p>Thanks<br />
W</p>
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	<item>
		<title>By: Jeff Hebert</title>
		<link>http://www.heromachine.com/2009/07/03/hm3-a-new-energy/#comment-15010</link>
		<dc:creator>Jeff Hebert</dc:creator>
		<pubDate>Fri, 03 Jul 2009 20:10:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4384#comment-15010</guid>
		<description>@Worf: Thanks for the pattern breaks, I will take a look at those. The stars and snowflakes are supposed to bleed, I was trying something a little different. I can change that if you don&#039;t like it.

@Fabien: That&#039;s probably just the secondary color. The primary color underlies all the secondary ones mostly, so if you don&#039;t make that transparent you won&#039;t be able to tell the secondary&#039;s getting affected at all. Correct me if you mean something different.</description>
		<content:encoded><![CDATA[<p>@Worf: Thanks for the pattern breaks, I will take a look at those. The stars and snowflakes are supposed to bleed, I was trying something a little different. I can change that if you don&#8217;t like it.</p>
<p>@Fabien: That&#8217;s probably just the secondary color. The primary color underlies all the secondary ones mostly, so if you don&#8217;t make that transparent you won&#8217;t be able to tell the secondary&#8217;s getting affected at all. Correct me if you mean something different.</p>
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	</item>
	<item>
		<title>By: Worf</title>
		<link>http://www.heromachine.com/2009/07/03/hm3-a-new-energy/#comment-15009</link>
		<dc:creator>Worf</dc:creator>
		<pubDate>Fri, 03 Jul 2009 19:57:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=4384#comment-15009</guid>
		<description>Hi Jeff, I&#039;ve decided to do what I call the &quot;Hammerknight test&quot; and I found a few issues... 
First, these three auras have pattern bleeds as indicated here:

http://picasaweb.google.com/ricardo.m.almeida/Stuff#5354322224528066066

Second, are the stars and snowflakes supposed to bleed into each other as in here?

http://picasaweb.google.com/ricardo.m.almeida/Stuff#5354322224052022962</description>
		<content:encoded><![CDATA[<p>Hi Jeff, I&#8217;ve decided to do what I call the &#8220;Hammerknight test&#8221; and I found a few issues&#8230;<br />
First, these three auras have pattern bleeds as indicated here:</p>
<p><a href="http://picasaweb.google.com/ricardo.m.almeida/Stuff#5354322224528066066" rel="nofollow">http://picasaweb.google.com/ricardo.m.almeida/Stuff#5354322224528066066</a></p>
<p>Second, are the stars and snowflakes supposed to bleed into each other as in here?</p>
<p><a href="http://picasaweb.google.com/ricardo.m.almeida/Stuff#5354322224052022962" rel="nofollow">http://picasaweb.google.com/ricardo.m.almeida/Stuff#5354322224052022962</a></p>
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