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	<title>Comments on: HM3: Ranged update</title>
	<atom:link href="http://www.heromachine.com/2009/06/02/hm3-ranged-update/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.heromachine.com/2009/06/02/hm3-ranged-update/</link>
	<description>Comics and RPG fun, plus the latest on the world&#039;s premier character portrait creator.</description>
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	<item>
		<title>By: Skiriki</title>
		<link>http://www.heromachine.com/2009/06/02/hm3-ranged-update/#comment-13492</link>
		<dc:creator>Skiriki</dc:creator>
		<pubDate>Tue, 02 Jun 2009 20:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=3583#comment-13492</guid>
		<description>Awesome! Thanks!</description>
		<content:encoded><![CDATA[<p>Awesome! Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff Hebert</title>
		<link>http://www.heromachine.com/2009/06/02/hm3-ranged-update/#comment-13489</link>
		<dc:creator>Jeff Hebert</dc:creator>
		<pubDate>Tue, 02 Jun 2009 18:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=3583#comment-13489</guid>
		<description>@Skiriki: That old chakram has now been added, it&#039;s the last item in the set.</description>
		<content:encoded><![CDATA[<p>@Skiriki: That old chakram has now been added, it&#8217;s the last item in the set.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff Hebert</title>
		<link>http://www.heromachine.com/2009/06/02/hm3-ranged-update/#comment-13485</link>
		<dc:creator>Jeff Hebert</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:58:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=3583#comment-13485</guid>
		<description>Thanks again V, that was helpful. I&#039;ve updated the file again, and all of those &quot;hole&quot; problems should now be filled. I had to redraw the ropes, I couldn&#039;t get them fixed as they were.</description>
		<content:encoded><![CDATA[<p>Thanks again V, that was helpful. I&#8217;ve updated the file again, and all of those &#8220;hole&#8221; problems should now be filled. I had to redraw the ropes, I couldn&#8217;t get them fixed as they were.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hammerknight</title>
		<link>http://www.heromachine.com/2009/06/02/hm3-ranged-update/#comment-13484</link>
		<dc:creator>Hammerknight</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=3583#comment-13484</guid>
		<description>Jeff when you use the all items for sizing and other stuff, then try to do a close up it will miss up the resize that you did with the all item.</description>
		<content:encoded><![CDATA[<p>Jeff when you use the all items for sizing and other stuff, then try to do a close up it will miss up the resize that you did with the all item.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Imp</title>
		<link>http://www.heromachine.com/2009/06/02/hm3-ranged-update/#comment-13483</link>
		<dc:creator>The Imp</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=3583#comment-13483</guid>
		<description>Gotcha.  I&#039;ll try it again tonight.  I&#039;m so looking forward to using that bow!</description>
		<content:encoded><![CDATA[<p>Gotcha.  I&#8217;ll try it again tonight.  I&#8217;m so looking forward to using that bow!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff Hebert</title>
		<link>http://www.heromachine.com/2009/06/02/hm3-ranged-update/#comment-13481</link>
		<dc:creator>Jeff Hebert</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=3583#comment-13481</guid>
		<description>Ah. What you&#039;re talking about is really the masking on the hand. If you want the wrist guard (that triangular thing)to be behind the forearm/wrist you&#039;re going to have to move the bow below the forearm layer. Otherwise it&#039;s going to look like it&#039;s coming out of the back of the hand because the hand item itself is serving as the mask, and it ends at the wrist.

I&#039;ll have to check the hand that&#039;s not masking anything. This is why I hate drawing the hands, the mask on them is a pain in the butt. If you draw any of the lines in the mask counter clockwise it doesn&#039;t work at all. Insanely irritating.</description>
		<content:encoded><![CDATA[<p>Ah. What you&#8217;re talking about is really the masking on the hand. If you want the wrist guard (that triangular thing)to be behind the forearm/wrist you&#8217;re going to have to move the bow below the forearm layer. Otherwise it&#8217;s going to look like it&#8217;s coming out of the back of the hand because the hand item itself is serving as the mask, and it ends at the wrist.</p>
<p>I&#8217;ll have to check the hand that&#8217;s not masking anything. This is why I hate drawing the hands, the mask on them is a pain in the butt. If you draw any of the lines in the mask counter clockwise it doesn&#8217;t work at all. Insanely irritating.</p>
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	<item>
		<title>By: violodion</title>
		<link>http://www.heromachine.com/2009/06/02/hm3-ranged-update/#comment-13479</link>
		<dc:creator>violodion</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=3583#comment-13479</guid>
		<description>Yea!  Glad the pattern alignment worked out.

As time permits, the transparent ‘holes’ on a few persist:
http://i43.tinypic.com/2w3c5fn.png

It might be something about the flatness setting, needing more/less points, and/or the object mask complexity.

(Unsure if this is what Eric, post #1/#2 is saying.  Not seeing the effect on bows or shuriken as that post alludes -- just the five items in the above image.)

...

@Dan, post #3:  While I don’t use Rotate All or Scale All, I do use Nudge on all items frequently.  Don’t consider it much a problem.  The “white space” is transparent, and a quick trip to a reasonable paint program can trim it from “2000 x 2000”-ish size to what is desired.

Don’t overlook that “Load”-ed characters from a Save lose the ‘Multiple’ setting.  If Multiple is re-selected on each category all is good, can be woe if not.</description>
		<content:encoded><![CDATA[<p>Yea!  Glad the pattern alignment worked out.</p>
<p>As time permits, the transparent ‘holes’ on a few persist:<br />
<a href="http://i43.tinypic.com/2w3c5fn.png" rel="nofollow">http://i43.tinypic.com/2w3c5fn.png</a></p>
<p>It might be something about the flatness setting, needing more/less points, and/or the object mask complexity.</p>
<p>(Unsure if this is what Eric, post #1/#2 is saying.  Not seeing the effect on bows or shuriken as that post alludes &#8212; just the five items in the above image.)</p>
<p>&#8230;</p>
<p>@Dan, post #3:  While I don’t use Rotate All or Scale All, I do use Nudge on all items frequently.  Don’t consider it much a problem.  The “white space” is transparent, and a quick trip to a reasonable paint program can trim it from “2000 x 2000”-ish size to what is desired.</p>
<p>Don’t overlook that “Load”-ed characters from a Save lose the ‘Multiple’ setting.  If Multiple is re-selected on each category all is good, can be woe if not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Imp</title>
		<link>http://www.heromachine.com/2009/06/02/hm3-ranged-update/#comment-13478</link>
		<dc:creator>The Imp</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:35:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=3583#comment-13478</guid>
		<description>The bat-bow didn&#039;t seem to mask correctly - it looks like the blade part of it is growing out of the character&#039;s wrist (and I double-checked the layering, but that wasn&#039;t it).  Also, on hand:right, the first page, third row, third hand, doesn&#039;t seem to want to mask anything.</description>
		<content:encoded><![CDATA[<p>The bat-bow didn&#8217;t seem to mask correctly &#8211; it looks like the blade part of it is growing out of the character&#8217;s wrist (and I double-checked the layering, but that wasn&#8217;t it).  Also, on hand:right, the first page, third row, third hand, doesn&#8217;t seem to want to mask anything.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff Hebert</title>
		<link>http://www.heromachine.com/2009/06/02/hm3-ranged-update/#comment-13476</link>
		<dc:creator>Jeff Hebert</dc:creator>
		<pubDate>Tue, 02 Jun 2009 15:44:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=3583#comment-13476</guid>
		<description>I&#039;m losing track Imp, which one?</description>
		<content:encoded><![CDATA[<p>I&#8217;m losing track Imp, which one?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Skiriki</title>
		<link>http://www.heromachine.com/2009/06/02/hm3-ranged-update/#comment-13475</link>
		<dc:creator>Skiriki</dc:creator>
		<pubDate>Tue, 02 Jun 2009 15:38:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=3583#comment-13475</guid>
		<description>Hey, can you add the basic chakram from HM2.5, it is in Left Hand -&gt; Blades ..?</description>
		<content:encoded><![CDATA[<p>Hey, can you add the basic chakram from HM2.5, it is in Left Hand -&gt; Blades ..?</p>
]]></content:encoded>
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