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	<title>Comments on: HeroMachine 3.0 begins</title>
	<atom:link href="http://www.heromachine.com/2009/01/19/heromachine-30-begins/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.heromachine.com/2009/01/19/heromachine-30-begins/</link>
	<description>Comics and RPG fun, plus the latest on the world&#039;s premier character portrait creator.</description>
	<lastBuildDate>Tue, 22 May 2012 20:26:02 +0000</lastBuildDate>
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	<item>
		<title>By: cybersavant</title>
		<link>http://www.heromachine.com/2009/01/19/heromachine-30-begins/#comment-25958</link>
		<dc:creator>cybersavant</dc:creator>
		<pubDate>Sun, 21 Feb 2010 21:06:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=2023#comment-25958</guid>
		<description>I was playing around with Hm3.0;  i saved a character alien try1:  there doesn&#039;t seem to be a matched left hand for the 3 finger version.  Also, when scaling, i can&#039;t quite get the hands large enough to match the arm lines.  I really love the multiples option, as you can tell if you can view the saved character.

Keep up the great work!!</description>
		<content:encoded><![CDATA[<p>I was playing around with Hm3.0;  i saved a character alien try1:  there doesn&#8217;t seem to be a matched left hand for the 3 finger version.  Also, when scaling, i can&#8217;t quite get the hands large enough to match the arm lines.  I really love the multiples option, as you can tell if you can view the saved character.</p>
<p>Keep up the great work!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: monkeyboy</title>
		<link>http://www.heromachine.com/2009/01/19/heromachine-30-begins/#comment-12207</link>
		<dc:creator>monkeyboy</dc:creator>
		<pubDate>Fri, 08 May 2009 21:16:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=2023#comment-12207</guid>
		<description>companions:
Penguin,robot,pirate,ninja,spaceman,Polar Bear,Boelen&#039;s Python,motorcycle,little transformers,demons,lions,Tasmanian Devil, Gorillas,hyenas,lynx,skunk,coyote,hog,mole,
secret squirrel,velociraptor</description>
		<content:encoded><![CDATA[<p>companions:<br />
Penguin,robot,pirate,ninja,spaceman,Polar Bear,Boelen&#8217;s Python,motorcycle,little transformers,demons,lions,Tasmanian Devil, Gorillas,hyenas,lynx,skunk,coyote,hog,mole,<br />
secret squirrel,velociraptor</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: monkeyboy</title>
		<link>http://www.heromachine.com/2009/01/19/heromachine-30-begins/#comment-12205</link>
		<dc:creator>monkeyboy</dc:creator>
		<pubDate>Fri, 08 May 2009 20:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=2023#comment-12205</guid>
		<description>here are more ideas have the ventriloquist dummy from batman,a wizard staff,
i-pod,balding hair,hell boy horns and ponytail,tubes,flames,
King Penguin head</description>
		<content:encoded><![CDATA[<p>here are more ideas have the ventriloquist dummy from batman,a wizard staff,<br />
i-pod,balding hair,hell boy horns and ponytail,tubes,flames,<br />
King Penguin head</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: monkeyboy</title>
		<link>http://www.heromachine.com/2009/01/19/heromachine-30-begins/#comment-12204</link>
		<dc:creator>monkeyboy</dc:creator>
		<pubDate>Fri, 08 May 2009 20:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=2023#comment-12204</guid>
		<description>make a villain machine so our hero can fight someone</description>
		<content:encoded><![CDATA[<p>make a villain machine so our hero can fight someone</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: monkeyboy</title>
		<link>http://www.heromachine.com/2009/01/19/heromachine-30-begins/#comment-12203</link>
		<dc:creator>monkeyboy</dc:creator>
		<pubDate>Fri, 08 May 2009 20:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=2023#comment-12203</guid>
		<description>add folders and crease to the clothing,
a peg leg,wrinkles in the face and the skin it would make them seem that their old or mutated ,robotic arm,
a head quarters for a back around</description>
		<content:encoded><![CDATA[<p>add folders and crease to the clothing,<br />
a peg leg,wrinkles in the face and the skin it would make them seem that their old or mutated ,robotic arm,<br />
a head quarters for a back around</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HeroMachine Community Blog &#124; HeroMachine.com</title>
		<link>http://www.heromachine.com/2009/01/19/heromachine-30-begins/#comment-12067</link>
		<dc:creator>HeroMachine Community Blog &#124; HeroMachine.com</dc:creator>
		<pubDate>Wed, 06 May 2009 15:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=2023#comment-12067</guid>
		<description>[...] posted &#8220;HeroMachine 3.0 Begins&#8221; on January 19 of this year. In just three and a half months, you have a functioning (if [...]</description>
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<p>[...] posted &#8220;HeroMachine 3.0 Begins&#8221; on January 19 of this year. In just three and a half months, you have a functioning (if [...]</p>
</div>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.heromachine.com/2009/01/19/heromachine-30-begins/#comment-7568</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 30 Jan 2009 02:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=2023#comment-7568</guid>
		<description>An undo feature would rock, especially one that worked on things like &quot;clear all colors&quot;.</description>
		<content:encoded><![CDATA[<p>An undo feature would rock, especially one that worked on things like &#8220;clear all colors&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aaron</title>
		<link>http://www.heromachine.com/2009/01/19/heromachine-30-begins/#comment-7437</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Mon, 26 Jan 2009 16:35:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=2023#comment-7437</guid>
		<description>Hero Machine Community:

Good luck on the most recent version of Hero Machine.  My main request centers on more options for more objects (human and alien/fantasy alike), i.e. more eyes, noses, ears, hairstyles, monster skins, skin variations, etc.  I&#039;m a fantasy writer in the making, so I&#039;m way into all of that.

Again, good luck!</description>
		<content:encoded><![CDATA[<p>Hero Machine Community:</p>
<p>Good luck on the most recent version of Hero Machine.  My main request centers on more options for more objects (human and alien/fantasy alike), i.e. more eyes, noses, ears, hairstyles, monster skins, skin variations, etc.  I&#8217;m a fantasy writer in the making, so I&#8217;m way into all of that.</p>
<p>Again, good luck!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff Hebert</title>
		<link>http://www.heromachine.com/2009/01/19/heromachine-30-begins/#comment-7299</link>
		<dc:creator>Jeff Hebert</dc:creator>
		<pubDate>Wed, 21 Jan 2009 02:30:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=2023#comment-7299</guid>
		<description>It&#039;ll be free, just like the current one, supported by ads in the applet itself (unfortunately). I doubt it&#039;ll be downloadable, but that&#039;s not my call. At least some of the features (like the save to JPG) depend on access to an online server, it renders using the PHP graphics engine.

In theory you&#039;ll have access to lots of differently scaled body parts, but the base will probably be the same one from either the game contest applet or the  Zombie/horror one. 

I can see that organizing all the bits is going to be the hard part.</description>
		<content:encoded><![CDATA[<p>It&#8217;ll be free, just like the current one, supported by ads in the applet itself (unfortunately). I doubt it&#8217;ll be downloadable, but that&#8217;s not my call. At least some of the features (like the save to JPG) depend on access to an online server, it renders using the PHP graphics engine.</p>
<p>In theory you&#8217;ll have access to lots of differently scaled body parts, but the base will probably be the same one from either the game contest applet or the  Zombie/horror one. </p>
<p>I can see that organizing all the bits is going to be the hard part.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Danny Beaty</title>
		<link>http://www.heromachine.com/2009/01/19/heromachine-30-begins/#comment-7293</link>
		<dc:creator>Danny Beaty</dc:creator>
		<pubDate>Wed, 21 Jan 2009 02:09:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.heromachine.com/?p=2023#comment-7293</guid>
		<description>Will you still the same body types? I hope so. I hope you will add teen male and female body types. I look forward to HeroMachine 3.0. Will it be downloadable for free or will it have to be purchased? Keep up the great work, and let&#039;s all wish the best for President Obama.</description>
		<content:encoded><![CDATA[<p>Will you still the same body types? I hope so. I hope you will add teen male and female body types. I look forward to HeroMachine 3.0. Will it be downloadable for free or will it have to be purchased? Keep up the great work, and let&#8217;s all wish the best for President Obama.</p>
]]></content:encoded>
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