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	<title>Comments on: Drawing new items</title>
	<link>http://www.heromachine.com/2008/01/14/drawing-new-items/</link>
	<description>Get the latest on the world's premier character portrait creator.</description>
	<pubDate>Sun, 12 Oct 2008 17:02:45 +0000</pubDate>
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		<title>By: oobla</title>
		<link>http://www.heromachine.com/2008/01/14/drawing-new-items/#comment-363</link>
		<dc:creator>oobla</dc:creator>
		<pubDate>Thu, 24 Jan 2008 00:15:51 +0000</pubDate>
		<guid>http://www.heromachine.com/2008/01/14/drawing-new-items/#comment-363</guid>
		<description>Me and my friend have folders where we keep our heroes we make on hero machine. we have a couple hundred</description>
		<content:encoded><![CDATA[<p>Me and my friend have folders where we keep our heroes we make on hero machine. we have a couple hundred</p>
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		<title>By: Jeff Hebert</title>
		<link>http://www.heromachine.com/2008/01/14/drawing-new-items/#comment-269</link>
		<dc:creator>Jeff Hebert</dc:creator>
		<pubDate>Tue, 15 Jan 2008 00:51:31 +0000</pubDate>
		<guid>http://www.heromachine.com/2008/01/14/drawing-new-items/#comment-269</guid>
		<description>It's not all that bad, some items I can just resize at one fell swoop and be done with it, maybe 20% of them or so depending on the kind of item. Shirts and pants are the worst, they rarely fit with just a scaling. Hand held items are usually the easiest, since the item doesn't change, just the mask that covers up the hands.

As for how HeroMachine keeps going, you can thank the fine folks at UGO.com for that. They are financing me and the program at this point, and a finer group you couldn't ask for. They make their money through advertising on their huuuuge network of sites, one of which is HeroMachine.com. I got really lucky to work a deal with them, and they're the ones that make HM free.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not all that bad, some items I can just resize at one fell swoop and be done with it, maybe 20% of them or so depending on the kind of item. Shirts and pants are the worst, they rarely fit with just a scaling. Hand held items are usually the easiest, since the item doesn&#8217;t change, just the mask that covers up the hands.</p>
<p>As for how HeroMachine keeps going, you can thank the fine folks at UGO.com for that. They are financing me and the program at this point, and a finer group you couldn&#8217;t ask for. They make their money through advertising on their huuuuge network of sites, one of which is HeroMachine.com. I got really lucky to work a deal with them, and they&#8217;re the ones that make HM free.</p>
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		<title>By: Ashton Jakobson</title>
		<link>http://www.heromachine.com/2008/01/14/drawing-new-items/#comment-268</link>
		<dc:creator>Ashton Jakobson</dc:creator>
		<pubDate>Tue, 15 Jan 2008 00:02:00 +0000</pubDate>
		<guid>http://www.heromachine.com/2008/01/14/drawing-new-items/#comment-268</guid>
		<description>Wow Jeff, I didt know it took that much work to do just one item, could you show us how you do guns and other weapons? thanks!

                  -Ashton

P.S. How do you keep Heromachine going for free?</description>
		<content:encoded><![CDATA[<p>Wow Jeff, I didt know it took that much work to do just one item, could you show us how you do guns and other weapons? thanks!</p>
<p>                  -Ashton</p>
<p>P.S. How do you keep Heromachine going for free?</p>
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		<title>By: The Doomed Pixel</title>
		<link>http://www.heromachine.com/2008/01/14/drawing-new-items/#comment-267</link>
		<dc:creator>The Doomed Pixel</dc:creator>
		<pubDate>Mon, 14 Jan 2008 22:36:53 +0000</pubDate>
		<guid>http://www.heromachine.com/2008/01/14/drawing-new-items/#comment-267</guid>
		<description>Very cool. I didn't know that this much work went into each and every item.</description>
		<content:encoded><![CDATA[<p>Very cool. I didn&#8217;t know that this much work went into each and every item.</p>
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